WITCHER 3 GWENT CARDS MOD
And should be, to replace next looted cards.Ĭalling this function is advised way of using this mod.Ĭommand " grrUpgradeRisky" (non backward-compatible)Ĭards for alternative Blue Stripes and second Siege Tower existed only as pictures, so are created in this mod - thus aren't backward compatible. This function can be called safely multiple times. If mod uninstalled, replaced cards will stay as separate cards (not stacked) and most will return to common base picture. Saved game still is backward compatible, but not identical. This replaces some cards in GwintManager with alternative versions, that always existed in The Witcher 3. GRR allows player automatically replace cards with alternative versions with added console command: grrUpgradeSafe poor infantry) - this disappears if mod uninstalled.Ĭommand "grrUpgradeSafe" (still backward compatible) Player may see new fixed pictures on some cards (e.g. This is main difference against old mods, where starting a new game made player receive restored cards - so return to vanilla was not 100% sure.
Player may replace his stacked cards for restored ones, using console command described below. Player is not given any restored cards, because such save game would not be 100% identical to vanilla. So if mod uninstalled, restored cards safely disappear without leaving any traces. AI decks are not saved, but generated each time. Balance is untouched, because those are alternative versions of old cards, just with new pictures. GRR tries to iron this out, while refraining form adding any non-CDPR stuff.Īfter mod installed, AI opponents starts using restored cards. This created some pictures miss-assignments. But it looks that person handling Northen and Nilfgard decks got lost and a few cards-items are mapped to one card-gwint (making stacked cards), while other cards-gwint are unused.Īlso, naming conventions of card-items is "xxx xxx2 xxx3" while pictures naming convention is "xxx xxx_1 xxx_2". Theoretically, this should be 1:1 mapping. When players finds a card-item, card is added to Inventory as invisible item, then a new card-gwent is added to GwintManager. Internally, "cards-items" that player can loot or win are totally different entities then "cards-gwent" used in Gwent( GwintManager class). What this mod is about? (small technical talk) Optional download - version with all non-Hero cards changed to be neutral (per Reoneress request). Code re-written basing on new files, so diff is clean.
WITCHER 3 GWENT CARDS FULL
And no restored cards is given to Player until explicitly requested in console, so it can keep full vanilla compatibility.
WITCHER 3 GWENT CARDS UPDATE
rewrtitten" ( GRR) is inspired by recent update by adamaskoff of old mod that was an update of just older mod.īut this time there is a console command to upgrade pre-existing game.